This may seem different to most online gamers, as they are always familiar to the common projects they used to execute. But everything changes in the online area, it's just that - ArenaNet designed the first move.
There are two types of online gamers, we can generally classified them into two groups. The "PVE" (player vs environment) type of gamer, wherein the concentrate of these gamers are on the questing element of the experience. While the other group are the "PVP" gamers, the most competitive type of gamers, as their activity suffering from time is based on battling each other on serious battlegrounds.
Guildwars 2, suits both these groups as they designed a point to deal with the specifications of these gamers. Especially, the PVP gamers that make up almost 70% of the gamer platform. Some of the devs on Arenanet, functions that PVP in Guildwars 2 is on a wide range, which means battles are taken element by a large number of combatants and across three web web servers. So we can anticipate that whenever we go into battle, it will be an "Epic" one.